We also had to lower our Textures to Medium due to VRAM limitations.Īnd now let’s address the elephant in the room. Is Deus Ex: Mankind Divided an unoptimized product? Well, no it’s not. We did notice some drops to 50fps here and there, but the overall experience was quite enjoyable. Naturally, our GTX690 was unable to run the game without dropping below 60fps on the aforementioned settings, therefore we had to use a mix of High and Very High. With these settings, we were able to run the game without dropping below 65fps, and we were also able to run the built-in benchmark with a minimum of 50fps (and an average of 60fps). ![]() Therefore, we used a mix of Ultra and Very High settings. Deus Ex: Mankind Divided features some really demanding techniques. ![]() NVIDIA has already included an official SLI profile for this game, however PC gamers have reported that these compatibility bits (0x2C0120F5 and 0x281942F5) offer better SLI scaling.īefore continuing, let us tell you that it was impossible to hit a constant 60fps experience on our GTX980Ti at 1080p and on Ultra settings (even without MSAA). As always, we used an Intel i7 4930K (turbo boosted at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX690 and GTX980Ti, Windows 8.1 64-bit and the latest WHQL version of the GeForce drivers.
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